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Visitor

In plain terms

A pattern adding operations to objects without changing their classes.

Going deeper

The Visitor pattern lets you define new operations over a set of objects by putting the logic in a visitor, keeping the objects' classes unchanged. New behavior, same structures.

Under the hood

Great when object structures are stable but operations change often; double dispatch routes calls.

Examples

AST traversal, compilers, applying operations to object trees, reporting.

Think of it like...

Like a tax inspector who visits different businesses, applying the right rules to each type.

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